Aftertomorrow  
   
 
View Thread
Aftertomorrow » Videojuegos » PC
 Print Thread
DOA 6 exe
Mith
Uncensored version Binari Code Hex

Censored:
0F B6 40 14 3C 19 77 58
Uncensored:
90 90 90 90 3C 19 77 58

Scrip Table for CE
Download source  Code
<?xml version="1.0" encoding="utf-8"?>
<CheatTable CheatEngineTableVersion="28">
  <CheatEntries>
    <CheatEntry>
      <ID>0</ID>
      <Description>"Break blow"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(breakblow,DOA6.exe,0F B6 40 14 3C 19 77 58)
registersymbol(breakblow)
breakblow:
db 90 90 90 90
[DISABLE]
breakblow:
db 0F B6 40 14 3C 19
unregistersymbol(breakblow)
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
  <UserdefinedSymbols/>
</CheatTable>



Moddel Swap cheat Table.
Not interested, but if someone is, this is the link with the download and the details; Modder Base

kamiyakoenjiuncensored exe
Deviant Art

Mith uncensored exe for 21:9 (3440x1440) v1.03a
Direct Download
WSGF Forums

How edit exe:
  1. Unpack DOA6.exe using - Steamless v3.0.0.8 Release
  2. Download x64dbg debugger - Sourceforge.net
  3. Provide x64dbg with admin rights
  4. Copy game exe and steam_api64 to a different folder
  5. Open Game exewith x64dbg.exe
  6. Go to Options - Preferences and check only "Entry Breakpoint"& "Attach Breakpoint"
  7. Reload the game exe
  8. Click RMB (big window up left with all the code) and select "Search for - All Modules - Constant"
  9. Dont change anything here, just click enter, a new window will appear. Down there at search, write- 3FE38E39
  10. Change all found values - 3FE38E39 to your aspect ratio value (4017B426 - for 2560x1080; 4018E38E - for 3440x1440 etc...)
  11. Click RMB and select "Search for - Current Module - Pattern" - 41 BC 80 07 00 00 44 89 64 24 68
  12. Change all found values - 780 to the value calculated by this formula: 1080 * ( width / height )
  13. For example:
  14. 1080 * ( 2560 / 1080 ) = 1080 * 2.37037 = 2560 (dec) = A00 (hex)
  15. 1080 * ( 3440 / 1440 ) = 1080 * 2.38888 = 2580 (dec) = A14 (hex)
  16. Click RMB and select "Search for - Current Module - Pattern" - FF E1 ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? ?? C7 44 24 30 20 03 00 00 C7 44 24 34 C2 01 00 00
  17. Click RMB on jmp rcx and select "Binary - Fill with NOPs"
  18. Change - 320 and 1C2 to your resolution value (A00 and 438 - for 2560x1080; D70 and 5A0 - for 3440x1440 etc...)
  19. File - Patch file
  20. Make copy of DOA6.exe, and select it for patch

Edited by Mith on April 11 2019 16:48
aftertomorrow.net/dan/signatures/Mith%20at%2004.gif
 
http://aftertomorrow.net
Jump to Forum:
Content on this site is copyright @ 2005 Aftertomorrow.net, all rights reserved.
Logos and trademarks are the property of their respective owners.

Powered by PHP-Fusion copyright © 2002 - 2024 by Nick Jones.
Released as free software without warranties under GNU Affero GPL v3.

2,944,390 unique visits

Original DAJ Glass Theme by: Dustin Baccetti · Ported for PHP-Fusion v6 by: Fuzed Themes · Converted to PHP-Fusion v7 by Kenneth